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Today: 10.04.2026 - 04:04:30
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mixing for film

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JeffCupino

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Registration: 08.04.2002

I'm trying to setup up a session for sound editing/mixing on a short. They sent me music cues with the time code location of where they should go in the name of the file i.e. New York City 1.00.00.00 or Infestation 01.10.49.04 I'm trying to set the timeline to offset so that the start of the project is 1:00:00.00 The film render is 29.97 I can't seem to do this in a way that makes sense, or makes me feel confident, with the Offset seeing in Project Properties. Firstly, if I enter 1:00:00 the start of the project becomes 59:56:12 so what do I need to do to see proper time code on the timeline? thanks! Charles.



Message # 1 21.06.22 - 11:02:38
RE: mixing for film

michaelgvh

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Registration: 03.15.2003

have you got a drop-frame rate set at all? Edit: Scrub that -actually I get that with 29.97ND. My brain hurts too much to double-check on this, but that's probably the frame count for 1 hour of real-time at that frame rate. >



Message # 2 21.06.22 - 11:08:08
RE: mixing for film

EUPHORIA

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Registration: 12.18.2002

You should also use video with timecode burnin. No mistakes possible there if all parties are referencing what no DAW can screw up.



Message # 3 21.06.22 - 11:13:53
RE: mixing for film

M5RACER

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Registration: 11.24.2002

that makes no sense to me. If I want the timeline to say 1:00:00:00 I should be able to type that in - not make a calculation. The program should then adjust to the frame rate I've assigned in the project properties and match the burn in time code when I press play.



Message # 4 21.06.22 - 11:23:42
RE: mixing for film

Red99M3

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Registration: 12.16.2003

That's what he (and we) are using, but if you choose 27.97ND in the "project framerate" in that dialogue, you get the issues the OP is unhappy with. >



Message # 5 21.06.22 - 11:30:10
RE: mixing for film

ZLP

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Registration: 12.18.2002

Oops I hate when people post nonsense Then i go and do it myself Hahahahahahahahaha



Message # 6 21.06.22 - 11:33:41
RE: mixing for film

DTMDinan3

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Registration: 01.20.2003

I still think that if you choose a project start time of 1:00:00:00 and a frame rate of, say 23.976 or 25fps, your project timeline should say 1:00:00:00 when you go to the start. From that moment on - i.e. not going BACK in time - the frame rate should apply. You should be able to be given a video with a burn-in TC of whatever the client wants and you should be able to type that # into the project start time and be good to go.



Message # 7 21.06.22 - 11:39:41
RE: mixing for film

blitzed310

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Thus being able to enter SMPTE timecode as an offset is what is required here.



Message # 8 21.06.22 - 11:49:40
RE: mixing for film

ATrainJr

Silent observer


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Registration: 09.16.2003

It would be good to have time-based and timecode-based centric modes of operation. How does PT deal with this? >



Message # 9 21.06.22 - 11:55:49
RE: mixing for film

WhitE_RabbiT

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Messages: 18
Registration: 09.14.2002

You can enter SMPTE offsets in the session setup. For example, all the German SD-resolution productions I did, all the sessions ran on an offset of 09:57:30:00, because we were still delivering Digi Beta tapes that requires the program to start at 10:00:00:00 and have an audible blip two seconds before program start, as well as 30 seconds of a colour bar test screen somewhere before the show(probably a minute before 10:00:00:00). 29.97 is simply an affliction that we have to deal with in the NTSC territories. I thank my lucky stars I didn't have to deal with telecined 29.97df transfers and reels, for which you'd definitely NEED accurate offsets, or rather efficient entry thereof.


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=/WhitE_RabbiT= GOD BLESS AMERICA!
Message # 10 21.06.22 - 12:03:20
RE: mixing for film
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